NAEA Design Interest Group
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  • NYC 2022
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    • Welcome!
    • NAEF DIG STUDY
    • NYC 2022
    • News
    • Leadership
    • Governance
    • Join DIG
NAEA Design Interest Group
  • Welcome!
  • NAEF DIG STUDY
  • NYC 2022
  • News
  • Leadership
  • Governance
  • Join DIG

Design Education Impact Panel

9:00 AM - 9:50 AM EST   |  Thursday, March 3  |  Hilton Grand Ballroom, 3rd Floor

Join a panel of accomplished creators from the fashion, product, interior, and architecture design fields, as they share the importance and impact of design in education and offer insight, resources, and potential experiences for you and your students.

HIGHLIGHTED GENERAL SESSION

Russlynn Ali Co-Founder & CEO, XQ Institute

Marc Eckō Chief Creative Officer, XQ Institute

Marc Eckō Chief Creative Officer, XQ Institute

THURSDAY, MARCH 3

4:00 PM EST

HILTON GRAND BALLROOM, 3RD FLOOR


Russlynn Ali has been a leading advocate for educational equity for more than two decades. As Assistant Secretary for Civil Rights in the Department of Education during President Obama’s first term, Ali spearheaded the federal government’s renewed engagement with equity issues in schools across the nation. Ali is Managing Director of the Education Fund at Emerson Collective and CEO and co-founder—with Laurene Powell Jobs—of XQ Institute. XQ is committed to transforming public high schools to close achievement and opportunity gaps, and to making schools the center of community revitalization. For Ali, education is America’s central civil rights issue today.

Marc Eckō Chief Creative Officer, XQ Institute

Marc Eckō Chief Creative Officer, XQ Institute

Marc Eckō Chief Creative Officer, XQ Institute

THURSDAY, MARCH 3 

4:00 PM EST

HILTON GRAND BALLROOM, 3RD FLOOR

 

Marc Eckō is an entrepreneur, artist, advocate for creators, and education reformer. He, along with his then partners, founded Marc Eckō Enterprises in 1993. The original parent entity that spawned fashion labels Eckō Unltd., Marc Eckō Cut & Sew, Zoo York, and a host of other global trademarks—which were sold to Iconix Brand group in 2009.

design interest group sessions

Design Interest Group (DIG)'s Annual Gathering: Speaker Series, Networking, and Awards

Fashion-Inspired Activities for the Art Classroom: Why Fashion Matters, Part II [Ticket Required]

Design Interest Group (DIG)'s Annual Gathering: Speaker Series, Networking, and Awards

12:30 AM - 1:50 PM EST, Thursday, March 3

Hilton/East/4th Floor


Whether a Design Interest Group (DIG) member or an interested party, all are welcome to the NAEA DIG's annual gathering. Our keynote presentation will be delivered by a design leader from one of the best firms in New York! We will host networking opportunities and present the DIG Outstanding Educator Awards!

What Does Empathy Have to Do With Creating Problem Solving?

Fashion-Inspired Activities for the Art Classroom: Why Fashion Matters, Part II [Ticket Required]

Design Interest Group (DIG)'s Annual Gathering: Speaker Series, Networking, and Awards

9:00 AM - 9:50 AM EST, Friday, March 4

Hilton/Sutton South/2nd Floor


This interactive session invites attendees to consider what it means to embed empathy mapping from multiple perspectives into the creative problem-solving process. We will dive deep into exemplars produced by NAEA DIG Community Grant recipients. The goal is for students to become reflectively aware of triggers that influence their perspectives.

Fashion-Inspired Activities for the Art Classroom: Why Fashion Matters, Part II [Ticket Required]

Fashion-Inspired Activities for the Art Classroom: Why Fashion Matters, Part II [Ticket Required]

Finding the Sweet Spot: Student Agency and Voice Through Learner-Centered and Culturally Sustaining

2:00 PM - 3:50 PM EST, Friday, March 4

Hilton/Holland/4th Floor


Engage your students in fashion history by creating historically inspired outfits for paper dolls using digital mood boards. Authors of Fashion Fundamentals (2020) share classroom-tested approaches for turning original ideas into finished fashions. Includes templates that can be customized to any classroom environment and resources for digital mood boards.    


The presale of tickets for Hands-on Workshops has ended. Any remaining tickets for this session can be purchased at the NAEA onsite registration counter at the Hilton New York on March 2, 2:00–5:00 pm ET and March 3–5, 7:30 am–5:00 pm ET. 


The cost for this session is $39. 

Session capacity: 20 

Finding the Sweet Spot: Student Agency and Voice Through Learner-Centered and Culturally Sustaining

Finding the Sweet Spot: Student Agency and Voice Through Learner-Centered and Culturally Sustaining

Finding the Sweet Spot: Student Agency and Voice Through Learner-Centered and Culturally Sustaining

2:00 PM - 2:50 PM EST, Friday, March 4

Hilton/East/4th Floor


Explore the "sweet spot" between learner-centered (LC) theory, culturally relevant pedagogy (CRP), and art-based research (ABR). Engage with a Meaningful I-D-E-A-S design thinking process for student art-based research as inspiration for culturally sustaining frameworks in art, design, and visual culture classrooms. Activate student agency, empathy, dialogue, and social action!

Starting a Design Thinking Class for High School Students

Finding the Sweet Spot: Student Agency and Voice Through Learner-Centered and Culturally Sustaining

Look at That Phone Case! How Do I Make It? [Ticket Required]

2:00 PM - 2:50 PM EST, Friday, March 4

Hilton/Beekman/2nd Floor


Interested in building your high school's visual arts program with a focus on design? From incorporating short units to building an entire design thinking class, I will share my strategies, resources, pitfalls, successes, and insights into expanding at full throttle into design from the perspective of a visual arts teacher.

Look at That Phone Case! How Do I Make It? [Ticket Required]

Finding the Sweet Spot: Student Agency and Voice Through Learner-Centered and Culturally Sustaining

Look at That Phone Case! How Do I Make It? [Ticket Required]

6:00 PM - 7:50 PM EST, Friday, March 4

Hilton/Mercury Rotunda/3rd Floor


That phone case is so cool! In this session, you will use Google Draw to learn how to design a phone case and wallpaper, ready for manufacture. As we engage in creative practice, we'll discuss curriculum, see student work, and explore how to use technology to "market" our products.


The presale of tickets for Hands-on Workshops has ended. Any remaining tickets for this session can be purchased at the NAEA onsite registration counter at the Hilton New York on March 2, 2:00–5:00 pm ET and March 3–5, 7:30 am–5:00 pm ET.   


The cost for this session is $39.  

Session capacity: 20 

Design Thinking: Understanding and Designing Visualizations With Users in Mind

Design Thinking: Understanding and Designing Visualizations With Users in Mind

Design Thinking: Understanding and Designing Visualizations With Users in Mind

10:00 AM - 10:50 AM EST, Saturday, March 5

Hilton/Nassau East/2nd Floor


Practice-based insights into the process of designing effective visualizations are presented by a practicing information-oriented designer and educator. User testing is discussed as a down-to-earth method for conducting small-scale, user-centered research in a classroom. Examples of assignments are provided.

SummerStudio + Design Thinking = Art + Design Reimagined

Design Thinking: Understanding and Designing Visualizations With Users in Mind

Design Thinking: Understanding and Designing Visualizations With Users in Mind

3:00 PM - 3:50 PM EST, Saturday, March 5

Hilton/Madison/2nd Floor


This session will highlight strategies to move from a visual arts department to art + design. Presentation includes: philosophical shift, rebranding, design infusion, design thinking course creation, and a pathways program featuring industry credentials and dual credit. This amazing transformation all began by attending the NAEA Design Interest Group's SummerStudio.

design relatated sessions

Collaborative Social Justice Game Design as a Site for Resistance and Transformation

Designing Effective Digital Badge Programs for Students and Teachers [Ticket Required]

Designing Effective Digital Badge Programs for Students and Teachers [Ticket Required]

12:00 AM - 12:25 AM EST, Thursday, March 3

Hilton/Madison/2nd Floor


These research findings make an argument for collaborative social impact game-design projects as a site for social justice learning and of great potential for resistance and transformation within a critical pedagogy framework. The game The Air We Breathe, derived from this research, will be played and shared.

Designing Effective Digital Badge Programs for Students and Teachers [Ticket Required]

Designing Effective Digital Badge Programs for Students and Teachers [Ticket Required]

Designing Effective Digital Badge Programs for Students and Teachers [Ticket Required]

2:00 PM - 3:50 PM EST, Thursday, March 3

Hilton/Petit Trianon/3rd Floor


This hands-on introductory workshop will guide attendees through the best practices of digital badge design and implementation for classroom instruction and professional development. Educators will leave the session having earned a digital badge and having created their own digital badge on the MISS.MOE open badging platform. Bring your own device.


The presale of tickets for Hands-on Workshops has ended. Any remaining tickets for this session can be purchased at the NAEA onsite registration counter at the Hilton New York on March 2, 2:00–5:00 pm ET and March 3–5, 7:30 am–5:00 pm ET.   


The cost for this session is $39.  

Session capacity: 20 

Empowering Students as Artists Through Design Thinking

Designing Effective Digital Badge Programs for Students and Teachers [Ticket Required]

Look at My Phone! High School Art Elective Students Discover Personal Relevance via Product Design

9:00 AM - 9:50 AM EST, Friday, March 4

Hilton/East/4th Floor


Discover, ideate, create, and evaluate ways students are engaged through design thinking as a process for learning in the classroom. Presentation will share lessons that build on student voice through choice and create a climate of creative exploration in the middle school classroom.

Look at My Phone! High School Art Elective Students Discover Personal Relevance via Product Design

Look at My Phone! High School Art Elective Students Discover Personal Relevance via Product Design

Look at My Phone! High School Art Elective Students Discover Personal Relevance via Product Design

9:00 AM - 9:50 AM EST, Friday, March 4

Hilton/Concourse A/Lower Level


Learn how project-based learning in product design, devised during remote teaching to art elective students, led to transformational learning outcomes, high levels of engagement, and precious classroom enthusiasm. Presenter will share examples of the curriculum and student designs. Participants will also have access to presenter's tutorials.

Curating Your Design Vocabulary [Ticket Required]

Look at My Phone! High School Art Elective Students Discover Personal Relevance via Product Design

Projects on Purpose: Partnering the Design Studio Classroom With Nonprofit Organizations

8:00 AM - 9:50 AM EST, Saturday, March 5

Hilton/Concourse H/Lower Level


Curate your own "artistic vocabulary" to design a pathway to making dynamic, one-of-a-kind pieces of artwork. Discover what defines your own personal design language.


The presale of tickets for Hands-on Workshops has ended. Any remaining tickets for this session can be purchased at the NAEA onsite registration counter at the Hilton New York on March 2, 2:00–5:00 pm ET and March 3–5, 7:30 am–5:00 pm ET. 


The cost for this session is $39. 

Session capacity: 20 

Projects on Purpose: Partnering the Design Studio Classroom With Nonprofit Organizations

Look at My Phone! High School Art Elective Students Discover Personal Relevance via Product Design

Projects on Purpose: Partnering the Design Studio Classroom With Nonprofit Organizations

12:00 AM - 12:50 AM EST, Saturday, March 5

Hilton/Concourse F/Lower Level


This presentation will walk through partnering classes with nonprofit organizations to help advance their mission, while engaging students in real-world projects with purpose. Just as art and design can be the sounding alarm for societal issues, so too can it be the solution. This presentation is your call to action.

Gaming Your Pedagogy: Games and Game-Design Basics for All

Incorporate Engineering Mindsets and Skillsets Into Art and Design Education

Incorporate Engineering Mindsets and Skillsets Into Art and Design Education

1:00 PM - 1:50 PM EST, Saturday, March 5

Hilton/Murray Hill West/2nd Floor


Learn some fascinating facts about the role of games throughout history and art history, followed by playful practical approaches to help any art teacher incorporate game-design basics into art curriculum.

Incorporate Engineering Mindsets and Skillsets Into Art and Design Education

Incorporate Engineering Mindsets and Skillsets Into Art and Design Education

Incorporate Engineering Mindsets and Skillsets Into Art and Design Education

1:00 PM - 1:50 PM EST, Saturday, March 5

Hilton/Concourse E/Lower Level  


The engineering mindset and skill set have become one area of focus for artists/designers. This presentation will showcase how to integrate engineering mindsets and skill sets such as machine learning, artificial intelligence, and augmented reality into the design curriculum.

www.naea-dig.org, 2022

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