National Art Education Association's DESIGN INTEREST GROUP KEYNOTE SPEAKER
11:30 AM - 12:20 AM | Saturday, April 15, 2023
San Antonio, Texas Henry B. Gonzalez Convention
Meeting Room Center, 206A
What happens when we take what we create for ourselves and begin to create for others? How do we get started? More importantly, how do we teach it?
Looking back on my education, personal experience, and professional learnings, I can see several strategies for teaching design methodologies within traditional art education curricula.
Designers use their skills in meaningful ways to teach core design principles. We choose questions as starting points or identifying groups of people we want to help. We identify the problem, empathize with our users, and produce innovative & functional design solutions.
CHRIS LOVIN is just a boy from a small town who discovered the discipline of design by chance, which changed his life’s trajectory. Chris’ early career in industrial design spanned the industries of music performance and recording at Peavey Electronics to consumer electronics and medical equipment at Mixer Design. While at Mixer, his sketching and sculpting skills were critical as he worked through complicated packaging and usage projects.
Chris expanded his skillset to include interaction and service design at Honeywell and frog design. While at Honeywell, he helped drive human-centered design decisions for software interactions and physical device design. Chris’ affinity for social causes lead to Project H Design, a perfect platform to explore designing for the unique needs of foster children at the Helping Hand Home.
Chris currently leads a team of passionate UX designers who make healthcare more accessible and reduces medical provider burnout at athenahealth. Chris also teaches non-traditional students interaction and service design skills as part of a greater interaction design and social entrepreneurship curriculum at the Austin Center for Design. When he’s not at work, you can catch him on two wheels exploring the miles of single track around Austin, Texas!
THURSDAY
11:30:AM - 12:20:PM, Friday, March 4
Grand Hyatt/Lone Star E/Level 2
Robin Vande Zande
We need a new approach to education to prepare students for the future. The presenter will explain predictions for educational changes. You will collaborate in small teams to identify how art educators may take a central role in those predictions, and discuss strategies on how to be leaders for change.
THURSDAY
11:30:AM - 12:20:PM
Center/Meeting Room 214A/Level 2
Asavari Thatte, Sue Uhlig
This presentation encounters design and crafting practices at the intersections of culture and place. Participants will glean insights into the function of designed objects and artifacts as lenses to examine contextual factors affecting human experience, and we will discuss the relevance of contextual factors in design and crafting processes.
THURSDAY
11:30:AM - 12:20:PM
Center/Meeting Room 214C/Level 2
Delane Ingalls Vanada
Learn about and engage with inquiry-driven, multidisciplinary, art-based research projects that forward student agency and voice through contemporary art integration and the "Meaningful IDEAS" design thinking process. As a multidisciplinary methodology, the IDEAS process activates empathy, intuition, connection making, managing ambiguity, and risk-taking. Appropriate for middle school through graduate curricula.
THURSDAY
12:30:PM - 12:55:PM
Center/Meeting Room 007C/River Level
Benjamin Hoffman
Discover how bulletin boards transformed the outside of our art room from a gallery into an interactive space for creativity, competition, and celebration. This presentation will highlight memorable displays, sharing out the impact each had on our school and community.
THURSDAY
2:00:PM – 2:50:PM
Center/Meeting Room 206A/Level 2
Robin Vande Zande
Inspired by Victor Lowenfeld, who wrote about design as it connects to improving daily living, I advocate that we teach about design to improve the world. Design is about problem solving and should uplift us, improve how we do things and enrich our social interactions.
THURSDAY
2:30:PM - 4:20:PM
Grand Hyatt/Mission B/Level 2
Stephen Black
Patterns are everywhere in our lives! They affect the appearance of our language and the design on the soles of our shoes. This workshop/presentation explores the art of paste-paper patterns and their applications in two- and three-dimensional artworks, including artist books, printmaking, installations, and more.
FRIDAY
8:00:AM - 8:50:AM
Center/Meeting Room 211/Level 2
Noor Murteza, Xiaoxiao Bao, Erin J. Hoppe, Leigh Ziegler
Learn with the members of trace layer play, a graduate research collective, to engage with your rough ideas through a design thinking process. Participants will work in pairs to build hard and soft skills in exploring the vulnerability of speaking about their budding interests in research and teaching.
FRIDAY
11:30:AM - 12:20:PM
Center/Meeting Room 211/Level 2
Zohreh Valiary Eskandary
My research examines the pedagogical affordances of visual communication design (VCD) in contributing to the reconstruction of power dynamic in a society with prominent patriarchal values supported by the state. Can democratic knowledge created through dialogue, collaboration, and creativity empower marginalized populations, cultivate critical consciousness, and bring about social emancipation?
FRIDAY
5:30:PM - 07:20:PM
Grand Hyatt/Travis CD/Level 3
Doris Wells-Papanek, Kerry Parrish, Matt Winkelman
This collaborative make-and-take workshop invites you to explore how Legos can be used to develop mental models for solving complex problems. Engage your students to be "minds-on" as they tackle whatever comes. The goal is to empower them to become creative problem solvers and to visualize insightful solutions without the fear of failing.
FRIDAY
3:30:PM - 4:20:PM
Center/Meeting Room 211/Level 2
Courtney Bryant
In this session, you will learn how to boost student engagement and utilize the arts to improve the community via the Design Process.
SATURDAY
11:30:AM - 12:20:PM
Center/Meeting Room 206A/Level 2
Cindy Todd, Doris Wells-Papanek
Whether a Design Interest Group (DIG) member or an interested party, all are welcome to the NAEA DIG's annual gathering. Our keynote presentation will be delivered by a design leader in Texas! We will host networking opportunities and present the DIG Outstanding Educator Awards!
SATURDAY
2:00:PM - 2:50:PM
Center/Meeting Room 206A/Level 2
Doris Wells-Papanek
This highly interactive session invites attendees to consider what it means to use mental models to drive creative problem-solving learning experiences. The goal is for educators to engage students as they practice to become creative problem solvers and visualize insightful solutions without the fear of failing.
11:30:AM - 12:20:PM
Making Like an Artist, Thinking Like a Designer, and Acting Like a Change Agent
Jason Blair
Imagine if we created only three projects a year: One where students make like artists and explore their own identities. One where students think like designers and explore the needs of others. Lastly, one where students act like change agents and explore the problems in our world.
Center/Meeting Room 206B/Level 2
11:30:AM - 12:20:PM
Designing Your Very Own Virtual Art Alumni Talk Series
Frank Juarez
Learn how to conceptualize and design a virtual art alumni artist talk series centered on college and career readiness using available online platforms. Talking points include post–high school education, pursuit of an art-related profession, studio practice, sharing personal and artistic challenges, and defining "success."
Grand Hyatt/Lone Star D/Level 2
12:30:PM - 1:20:PM
Affordances and Applications of Virtual Realities for Art and Design Education
Lilly Lu
This research project examines the affordances and applications of virtual reality (VR) as new art media and learning platforms for art and design education. The presenter will present and discuss students' perceptions of VR art and games and their VR art creation and recommend effective art practices.
Center/Meeting Room 007A/River Level
1:00:PM - 1:25:PM
ArtsSciences Unlocked: Designing STEAM Projects for Students With ASD
Emiel Heijnen, Melissa Bremmer
In this presentation, we will discuss how the STEAM project "The Human Cyborg" was specifically tailored to the needs of students with ASD who dropped out of secondary school.
Center/Meeting Room 007C/River Level
2:30:PM - 4:20:PM
What Can Art Do? Guiding Students Toward Socially Meaningful Art and Design [Ticketed Workshop]
Lucy Bartholomee
How can art make a difference? This workshop presents successful strategies to guide students in developing meaningful artwork expressing their lived experiences, social issues, and/or uplifting visual culture images. Design and create a unique 3D artwork with messaging of your choosing. Come and be creative with us!
Grand Hyatt/Bowie C/Level 2
4:00:PM - 4:25:PM
No Museum in Your Community? Rethinking Visual Resources and Art Experiences for Any Art Class
Ilona Szekely
Design memorable visual experiences for students who don't have access to museums or galleries. Learn about practical ideas for utilizing community art and design resources found in small towns and communities, with illustrated examples from around the world.
Grand Hyatt/Texas E/Level 4
4:30:PM - 5:20:PM
Creative Digital Tools for All Art Rooms
Erika Ogier, Oscar Keyes
We share and demonstrate a plethora of digital tools that cover a wide variety of media, such as 3D modeling, 8-bit animation, and graphic design. All of these no-cost, web-based tools are accessible on all computers (even Chromebooks!) and can be scaled for use at all educational levels.
Center/Meeting Room 007C/River Level
8:00:AM - 08:25:AM
Reconstructing Online Learning Spaces Toward Collective Access
Eunkyung Hwang
Based on critical disability studies, this presentation highlights the need for questioning current universal designs in online learning spaces to promote disability justice. Centering disability experiences and anti-ableist knowledge through alternative online art education space design can dismantle normative constructions of accessibility in remote learning and confront the disability divide.
Center/Meeting Room 008A/River Level
8:00:AM – 8:50:AM
Eco-Visualization as STEAM: Visualizing Local Water Quality Data
Amanda Galbraith, Joy Bertling, Lynn Hodge, Rita Swartzetruber, Tabitha Wandell
Through eco-visualization, artists, designers, scientists, and concerned citizens aim to unsettle anthropocentric modes of being in the world, render ecological relationships visible, and embolden sustainable acts. Come learn about a STEAM curriculum where middle school students engaged in eco-visualization through investigating and then visualizing local water quality data.
Grand Hyatt/Lone Star C/Level 2
11:30:AM - 12:20:PM
Using the AP Art and Design Digital Exhibits for Teaching and Research (Livestreamed)
Rebecca Stone-Danahy
The AP Art and Design Digital Exhibit focuses on student inquiry and showcases student processes in art thinking and making. The exhibition additionally features teacher and school leader statements describing best practices. Viewing the exhibit through the lens of research and teaching provides informative insights into art education classrooms.
Center/Meeting Room 214A/Level 2
12:30:PM - 1:20:PM
Toward Collaborative Creativity: Interdisciplinary Approaches to Virtual Art Classrooms
Borim Song, Kyungeun Lim, Jaewook Lee, Cat Normoyle
How can we create student-centered online art classrooms underpinned by critical thinking, problem solving, and innovative creation process using digital technologies? Based on their interdisciplinary collaboration with a design educator and a media artist, the presenters share their instructional strategies and artistic and pedagogical approaches.
Grand Hyatt/Texas F/Level 4
3:00:PM - 3:25:PM
How to Encourage Children in Urban Planning Design Through Integrated Art Courses
Wen-erh Lin
What new perspectives or possibilities can be expected when children conduct design on urban planning? Through project-based learning and STEAM, children learn to present their unique ideas with originality while exploring issues about global residential cities through design thinking and arts.
Center/Meeting Room 206A/Level 2
4:00:PM - 4:50:PM
Traditional Ecological Art and Science: Designing Sustainable Shorelines
Lois Hetland
Can kids face global warming with agency and hope? Learn about a project that involves BIPOC middle and high school students in a 2-year design studio to create mitigation and adaptation strategies for sea-level rise on their local shorelines. Come hear how the project is unfolding after the first of 2 years.
Grand Hyatt/Texas E/Level 4
5:30:PM - 07:20:PM
Photographic Narrative Through Cyanotype: Voice Versus Exploitation [Ticketed Workshop]
Matthew Kirkpatrick, Hailey Gross
Encouraging individual voices that students cultivate in your art classroom through design thinking provides an avenue for those students to express themselves in a culture of respect for personal experience. Participants will explore methods to approach raw, individualistic narrative through photography, and the implementation of the cyanotype development process!
Grand Hyatt/Bonham B/Level 3
11:30:AM - 12:20:PM
IDU in the IB—Spark for Change: Social Justice and Vincent Valdez
Ronald Muniz
This interdisciplinary unit can be taught through social studies and visual arts classes in tandem. Examine the process of San Antonio native Vincent Valdez as inspiration for students to find their own social justice issue using the IB design cycle. Participants will leave with a copy of the unit.
Center/Meeting Room 006D/River Level
11:30:AM - 1:20:PM
Project-Based Social-Emotional Learning Comfort Boxes [Ticketed Workshop]
Jennifer McDuffie
Design the color scheme/style of your box and create matching sensory objects, mini books, and journals. Based on the needs of trauma-informed care for students recovering from the COVID-19 pandemic, this workshop is focused on art projects that help students create sensory objects to help calm dysregulated nervous systems.
Grand Hyatt/Bowie B/Level 2
11:30:AM - 1:20:PM
Outsider Art: A Hands-On Approach to Exploring the Watts Towers Through Art and Literature [Ticketed Workshop]
Patricia Phillips
This cross-curricular exploration of Simon Rodia's Watts Towers integrates art, science, literature, social studies, and fun! After discussing the Italian artist and his iconic Los Angeles, CA, Outsider Art, participants will follow the engineering design model to design and build a stable free-standing three- dimensional structure using a variety of materials.
Grand Hyatt/Bonham C/Level 3
1:30:PM - 2:20:PM
Designing Serendipity Into Learning Activities to Teach Creative Problem Finding
Sean Justice
Teaching art teachers to design learning activities that produce problem-finding efficacy requires an emphasis on process over product. This is not a new idea, but skills-based norms still favor high-stakes demonstrations of expertise. I propose serendipity as a design principle to teach innovation and self- and communal efficacy.
Grand Hyatt/Lone Star E/Level 2
1:30:PM - 02:20:PM
We Live in a Designed World, Nature's and Our Own: E-Learning Anywhere, Anytime TOOLKIT
Linda Keane
We live in a designed world: nature's and our own. E-learning integrates creativity connections through art across subjects, scales, and approaches, diversifying engagement and empowering youth voice and participation with place and potential right from where they are.
Grand Hyatt/Lone Star A/Level 2
1:30:PM - 02:20:PM
Transformational Fashion Design Through DEIB and Video Game Characters for In-Person and Virtual Classrooms
Dhee-Ghee Palmer
Fashion design will be inviting diverse gender student registration. Educators takes with them six-unit lessons with STEAM and video game connections designed for in-person and/or virtual settings.
Center/Meeting Room 006D/River Level
2:30:PM - 03:20:PM
Art-Based Inquiry as a Dynamic Human-Centered Paradigm in Art + Design Education
Delane Ingalls Vanada
Learn about dynamic, collaborative capstone research projects using the T-H-I-N-K method in graduate-level art and design classrooms. An art-as-inquiry approach informed students' culturally responsive visions for social and educational change. Engage with inspiring practices in a graduate program that impacted candidates' identities and abilities as change makers.
Grand Hyatt/Lone Star E/Level 2
2:30:PM - 03:20:PM
Mark Making for Mental Health
Kris Musto
Using observation, photography, mark making, software, and elements and principles of design and color theory, high school students will create their own patterns that represent loneliness. Project learning outcomes include research, material quality and craft, digital software literacy, and documentation. Learn about this assignment from art college faculty.
Grand Hyatt/Texas B/Level 4
2:30:PM - 04:20:PM
Hiding Out/Standing Out: A STEAM Approach to Camouflage Design for a Complex World [Ticketed Workshop]
Perrin Teal Sullivan, Laura Conner, Mareca Guthrie
Through this hands-on activity, explore a framework of STEAM practices drawn from art and science inquiry that contribute to equitable learning environments. We will analyze the adaptive coloration strategies of wild animals to inform our design of camouflage patterns for specific habitats and create a prototype swatch using polychrome paper.
Grand Hyatt/Bonham D/Level 3
2:30:PM - 04:20:PM
Bermuda Cottages in Clay [Ticketed Workshop]
Kimberley Tucker
Explore Bermuda's unique architecture, cultural influences, and roof design as you create your own buttery or cottage using air-dry clay. This workshop incorporates STEAM elements of math, science, and engineering.
Grand Hyatt/Bonham E/Level 3
3:30:PM - 04:20:PM
Practical Assessments for the Secondary Art and Design Classroom
Deborah Filbin
Assessment is a necessary part of teaching; however, it can be challenging for many art teachers. Whether you are thinking of formative assessments, summative assessments, developing rubrics, or equity in your classroom, or whether you need to create assessments to demonstrate student growth, this session is for you.
Grand Hyatt/Lone Star C/Level 2
5:00:PM - 05:50:PM
The Intersectionality Between Game Design; E-Sports; and Diversity, Equity, and Inclusion
Michael Cassens
Educating game design and e-sports students through the lens of diversity, equity, and inclusion is foundational and required if we are to make a systemic difference. We are at crossroads, and at this moment, students yearn for cultural integration and perspectives to make one of the fastest growing industries prosper.
Center/Meeting Room 007C/River Level
www.naea-dig.org, 2023
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